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    Chroma Squad starts as a simple Turn-Based game on a square grid but it offers many surprises. The teamwork mechanic is a simple concept that opens a lot of choices and suits well with the game genre and setting. Each character has a different role on the team and can be customizable from the name, looks, traits, abilities and equipment, makes possible different play-styles and trying different tactics making the game fresh and new as it proceeds. Fans of Sentai (A.K.A. Power Rangers-like shows) will be pleased to see that transforming into your Power Suit and gigantic Mech Battles actually play a role in the game.

 

    Renaming your team members to your friends’ names is recommended for extra fun.

 

    Aesthetically the game makes use of Pixel Art with vibrant colors that suits with the lighthearted tone of Chroma Squad. The sound design is spot on with a great Sentai themed main song and a happy chiptune music that fuses together with the game’s vibe. The bosses are really interesting both in abilities and design and also very memorable (like the giant pigeon with macho arms) but the minions do start to get a little repetitive specially as they get recycled as stronger versions with a different color scheme.

 

    There is also some replay value due to the three different endings in Chroma Squad.

 

    The plot is not very forward thriving but it does have some intrigue right from the start and it is a fun setup for the rest of the game. You will most certainly have some good laughs with Chroma Squad as long if you are ready to read through the characters’ dialogues. Although the game is very smartly written, it may sometimes become boresome as the scripted events drag on. As said the game has a very lighthearted tone and it doesn't take itself too seriously which is right connected to the main story.

 

• Final thoughts

 

    Overall Chroma Squad is a game that excels in the strategic battle gameplay with great, fun core mechanics and offers other side activities like the Mech Battles, Crafting and Studio Management wich make the game flow fell fresh and non-repetitive. The conveyance seems a little off sometimes as the silly, lighthearted, “not taking itself too serious” plot develops but it is a game that I recommend, specially for those who enjoy a really good squad strategy turn-based video game.

GENRE

Strategy

DEVELOPER

Behold Studios

RELEASE DATE

April 2015

PLATFORMS

Windows

REVIEWER'S PLAYTIME

5 hours

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